What is new in Apex Legends Season 16?
What is new in Apex Legends Season 16?
Apex Legends Season 16, drops on February 14 and keep in mind that there is no new legend but an overflow of changes, and adjustments. Here are the fix notes for the Season 16 update up to this point. The absence of another legend may be frustrating to some, however, it will undoubtedly occur eventually, with another Legend presented each season was probably unreasonable until the end of time.
All things being equal, this season will see a total "remaster" of the classes in Apex. There are presently five classes which every one of the Legends is separated into, complete with new interesting advantages for each. There are likewise adjusting changes to a modest bunch of well-known characters. What's more, without precedent for some seasons, there is another weapon, the Adversary Burst AR. The terminating range gets an update as well, as well as the expansion of TDM and that's only the tip of the iceberg. Respawn has delivered the complete fix notice that separates everything new that is coming in Season 16.
Apex Season 16 patch notes
Legend Classes Remastered
Each Legend in Apex will be classified as follows:
LEGEND CLASS | LEGENDS |
---|---|
Assault | Maggie, Ash, Bangalore, Revenant, Fuse |
Skirmisher | Valkyrie, Wraith, Mirage, Horizon, Octane, Pathfinder |
Recon | Crypto, Seer, Vantage, Bloodhound |
Controller | Catalyst, Rampart, Wattson, Caustic |
Support | Newcastle, Lifeline, Loba, Gibraltar |
New Mode: Team Deathmatch
Arenas have been removed from Apex Legends in Season 16 and replaced with Team Deathmatch only to be available within the first few weeks.
New Weapon: Nemesis Burst AR
The latest weapon is an assault rifle that consumes energy ammo and fires in burst mode with the gap between the shots reducing between each burst leading to it becoming a full auto within a few rounds of firing.
Weapon updates
Shotguns
- Gold shotgun bolt added – will reload rounds while sliding, both when weapon is stowed or armed
- Improved pellet size at close range for more consistent hits
- Peacekeeper and Mastiff can now take tactical stocks
Assault Rifles
- R-301 damage nerfed from 14 to 13
- Hip fire accuracy reduced for all assault rifles
Crate weapons
- Hemlok moved to crate
- Rampage LMG returns to floor loot
- Volt SMG and Longbow DMR placed in crafters
Firing Range updates
Improved movement of bots paired with infinity ammo designed to practise spray/recoil pattern.