Credit to scientificamerican.com

Do Violent Games Cause Behaviour Problems?

Community Mar 26, 2022

Introduction

People have long enjoyed violent video games. The variety of shooting and fighting activities is virtually limitless: cops and robbers, stick battles, and so on. Nonetheless, with the introduction of video games, violence in our playtime has reached new heights. Boys no longer want a new plastic pistol for their birthday; instead, they want a new video game in which they can murder more virtual characters. They have more fun when the game is harder and there is more carnage. Many researchers are working to answer the question, "Do violent video games cause children to become violent?"

Credit to zmesciemce.com

The Research

According to a 2007 study published in the Journal of Experimental Social Psychology, violent video games irritate. As a result, gamers are more inclined to indulge in verbal and physical hostility. According to the findings, those who played 20 minutes of violent video games became less physiologically stimulated by genuine violence. Gamers become acclimated to what they consider to be normal aggressive conduct when playing video games, and as a result, they become practically numb when they experience it in real life. Although this numbing to violence is troubling, the study did not assess the actual hostile conduct demonstrated by those who played violent video games. As a result, the findings and assumptions of the study are inconclusive.

Another study asked 200 10- to 11-year-olds about their video game usage. They also wanted to know about the pupils' classroom behavior, problem-solving abilities, and academic engagement with their teachers. Two-thirds of the children said they played video games every day, with boys nearly twice as likely to do so. Approximately 10% of children reported playing video games for more than three hours each day. Children who played for less than an hour each day were less hostile than children who did not play at all, even when the games were violent. Children who played for more than three hours each day, on the other hand, displayed higher levels of hostility and lower levels of academic interest. According to the findings of the researchers, daily video gaming is not associated with an increase in anger. Extensive play, on the other hand, may increase aggression.

Long-term violent video game players exhibited the same brain response to emotionally charged pictures as non-gamers, according to German researchers. This finding implies that playing such games for an extended period does not reduce empathy. Because violent video games and violent behavior are more widespread in men, the study's subjects were all men. According to statista.com, the percentage of U.S. high school students who were involved in a physical fight in 2017 was as follows: Male, 30 percent, 28.7 percent; female, 17.2 percent, 13.5 percent; and male, 30 percent, 13.5 percent, hence all the participants were men. For the previous four years, all of the gamers had spent at least two hours per day playing first-person shooter video games, with the typical gaming participant spending four hours per day. The gamers were compared to control participants who had no previous exposure to violent video games and did not play video games regularly.

Participants filled out psychological questionnaires to determine their levels of empathy and animosity. The volunteers were then shown a sequence of pictures intended to evoke an emotional and empathic reaction while being scanned in an MRI scanner. They were told to imagine how they would feel in the situations portrayed in the photographs. The researcher utilized an MRI scanner to evaluate the activation of certain regions of the brain to compare the neurological reactions of gamers and non-gamers. According to the psychological questionnaire, there were no differences in measures of hostility and empathy between gamers and non-gamers. This conclusion was backed by fMRI data, which revealed that both gamers and non-gamers had identical brain reactions to emotionally charged imagery. The researchers were baffled by these findings because they contradicted their initial premise and implied that any harmful impacts of violent video games on perception or behavior may be temporary.

Credit to greatergood.berkley.edu.in

Do Video Games Have Positive Effects?

Even though violent video games have been connected to real-life violence, studies have yet to prove that they are the fundamental causes of violence. People who are prone to hostile behavior may like these video games, but this is a symptom of the problem, not the cause. Action video games, according to the conclusions of a study conducted by the University of Rochester, can boost the player's learning capacity. In the experiment, non-activity gamers did lower on perceptual learning than action gamers. According to the study, action video games accelerated and increased performance in perceptual learning tasks. Experienced players excel at multitasking because they can concentrate on several details at the same time without becoming disoriented. The development of such a brain capacity is facilitated by gaming scenarios.

Although there is no conclusive evidence that video games induce violence, it would be foolish to assert that violent games do not affect people's conduct. These addicting games make us enjoy seeing blood on the screen and make virtual violence a part of our daily life. We are all influenced by our surroundings, and our minds can easily accept any impression. We shouldn't be afraid of violent video games because there is no evidence that they change our behavior, but we should be proud that there are numerous positive effects of these same video games, such as the ones mentioned above, that help us in a variety of ways.

Don't worry too much about whether or not your or your friend's behavior will change; just enjoy the game and have fun. That's all for now; we hope you enjoyed our blog, and stay tuned for more blogs of this nature in the future.

Until next time,

#liveitforgaming

Tags