Companies that changed the face of the gaming industry. Picture Courtesy: Admist

Companies that changed the face of the gaming industry. Picture Courtesy: Admist

Companies that changed the face of the gaming industry!

Community Sep 22, 2022

From the dawn of arcades to the rise of home consoles, the gaming industry has grown quickly over recent years.


  • Games are now available as digital items that may be streamed, instantaneously updated, and improved.
  • They are no longer merely material things.
  • Instead of only focusing on selling discs and cartridges, game creators are now building captivating worlds and casual mobile games that users can play repeatedly.
  • A service centred on connection, engagement, and mobility is gaming.

Because it has changed drastically over the years, the gaming industry is like a raging bull. Games are no longer just physical goods; they are now digital products that can be streamed, updated, and enhanced instantly. Game developers are now creating fascinating worlds and casual mobile games that players can repeatedly play rather than just concentrating on selling discs and cartridges. Games are a service based on engagement, connection, and mobility.

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This year, the video gaming market is anticipated to generate $108.9 billion in global revenue. In 2016, it had already surpassed the $100 billion threshold. NVIDIA Corporation (NASDAQ:NVDA), Take-Two Interactive Software, Inc. (NASDAQ:TTWO), Activision Blizzard, Inc. (NASDAQ:ATVI), Electronic Arts Inc. (NASDAQ:EA), and Intel Corporation are among the companies involved in the sector (NASDAQ:INTC)

By 2021, PC and mobile video game sales will reach $132 billion worldwide, predicts Juniper Research. Publishers and developers have adapted to the digital world quickly. Investors now have the chance to participate in this new interactive media paradigm. The first half of 2017 has been fantastic, and the second half could be even better as businesses benefit from the seasonal upswing around the Christmas holidays. In this section, we'll look at our top 5 picks for the gaming industry, the cutting-edge technology that powers them, and the initial response to developing in-game advertising.


Nvidia. Picture Courtesy: Nvidia

Currently one of the most popular stocks on the market, Nvidia has the potential to make it even more popular. It has outperformed the S&P 500 as a whole. Since this stock has already risen to almost $180 per share, there are many doubters, but there were also doubters when it was much cheaper, which continues rising. This stock has increased by about 190 per cent during the last year.

Although this isn't a stock specifically for gamers, Nvidia is anticipated to record high gaming sector sales as a result of the popularity of the Nintendo Switch. Chips from Nvidia are essential to the gaming sector. However, they play a crucial role in several other sizable market groups. Nvidia makes the best processors for artificial intelligence (AI), and among many other things, the Amazon Echo speaker and self-driving car programmes utilise them.

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The most excellent processors available, or at least the quickest, are those made by Nvidia. Both Take-Two Interactive and Nintendo Switch are big fans. Amazon's Twitch also used Nvidia processors to provide live game streaming.

So this is it if you want to get a general overview of the gaming business. The company's pipeline for the future is another reason to be enthusiastic. Nvidia is anticipated to begin selling its next-generation Volta GPU architecture for artificial intelligence in the third quarter. This may widen Nvidia's advantage over rivals in this competitive niche.

Versus Systems, Inc.

Versus Systems, Inc. Picture Courtesy: Versus Systems, Inc.

With the highly anticipated launches of NASCAR Heat and NASCAR Heat Mobile, Versus Systems is making a huge splash. Versus is a complete platform, not a game developer, that offers renowned companies and goods exclusive access to the 2.6 billion players worldwide. The inability of brands and goods to successfully market to this enormous gaming audience is a multibillion-dollar issue.

With its prize and marketing platform, Versus gives every company globally the first-ever meaningful means to reach this large audience. This ground-breaking platform enables companies and game developers to provide players with prize-based matches seamlessly incorporated into games. This is pure, targeted advertising that matches rewards to gamers and is anticipated to encourage people to play more and make more purchases. No more pop-ups, no more pointless advertising.

Fast-moving and hard-hitting are the catalysts. According to Forbes, with over 15 of the top 20 most-attended sporting events in the United States each year, NASCAR is the largest spectator sport in America. Versus has already signed a ground-breaking agreement to provide in-game prizes to 704Games. 704Games also has an exclusive licence to produce video games for NASCAR. For Xbox One, PlayStation 4, Steam, and NASCAR Heat Mobile for iOS and Android, 704Games creates NASCAR Heat video games.

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No other sport has more Fortune 500 corporations as sponsors than NASCAR. This implies that all those companies will have additional opportunities to interact with players through the Versus prize platform of 704Games. It should also be a hit with game developers since they get to share the prize money with Versus.

Versus symbolises the future of the gaming business from an advertising standpoint, with an online game advertising market expected to reach about $7 billion by 2019 and over $10 billion yearly within five years. Versus, probably for the first time, successfully brings advertisers and game creators together. It may be as significant to Google and its parent company, Alphabet, as Adwords.

Take-Two Interactive Software, Inc

Take-Two Interactive Software, Inc. Picture Courtesy: Take-Two

TTWO is a smaller company than two of the other significant gainers we are examining, but it seems to have the most growth potential. The Grand Theft Auto (GTA) franchise was created by it. And it succeeded where the doubters had said it wouldn't. Red Dead Redemption, BioShock, and Borderlands are now included.

A more specific driver is its most recent $250 million purchase of privately owned Social Point S.L., a maker of free-to-play mobile games. NBA2K17, one of the best mobile gaming applications, is now available on TTWO. One of TakeTwo's most lucrative franchises is NBA2K, and NBA2K18 has been particularly successful in terms of sales. But there's more: the business collaborates with the NBA on an esports league, which will help raise NBA2popularity K's in the future.

Earnings releases have a favourable effect on the stock price as well. Revenues increased by 15% compared to the same quarter last year, and losses decreased dramatically (nearly by half), suggesting that this business may achieve profitability the following year. This stock seems to be strong both technically and from a fundamental standpoint. Fundamentally, quarterly profits are anticipated to increase. Technically, the stock has been relatively active and has surpassed its 52-week high of $101.40. TTWO is a publicly traded business with a market worth of $10.84 billion. Both the market and we have high hopes for this stock.

Activision Blizzard, Inc

Activision Blizzard, Inc. Picture Courtesy: Activision Blizzard, Inc.

ATVI is a gaming powerhouse whose titles have produced nicely compounded income, behind only World of Warcraft, StarCraft, Diablo, Hearthstone, Destiny, Overwatch, Call of Duty, and Skylanders. ATVI earned $1 billion from in-game sales in the second quarter of 2017.

Its purchase of King Digital, which places it firmly in the mobile gaming business, has been a significant motivator. Candy Crush and Bubble Witch, two of the top 10 games in the US for 15 consecutive quarters, are now available thanks to that purchase. Additionally, several of its Big 8 franchises will eventually support mobile devices.

One of ATVI's top performers, Overwatch, will make its league-play debut in the esports spectator scene this year. However, for revenues, we're keeping an eye on King Digital, which this quarter contributed more to Activism's bookings per paying user (and, indeed, for the past 8 quarters). The King Digital purchase has staying power as well. With PlayStudios, it has a publishing deal for social casinos,' which should be available later this year.

Electronic Arts, Inc

Electronic Arts, Inc. Picture Courtesy: Electronic Arts, Inc

With a market capitalization of $37.14 billion, EA is now up 47% year to date. If you're unsure who they are, consider FIFA 17, which holds the record for being the most popular console game worldwide. Additionally, Titanfall 2, Battlefield 1, and Madden NFL are well-known. The transition from annual game releases to digital downloads, mobile games, and esports is now taking place. Consider The Sims and Plants vs Zombies once again.

A recent agreement with ESPN to broadcast competitive games of the FIFA Ultimate Team Championship is a fantastic catalyst. EA's quarterly revenue increased by 17% compared to last year's period, totalling $1.5 billion, of which $934 million came from digital sales. Sales increased 13.6 per cent year over year, and the firm produced an operating cash flow of nearly $1 billion in the first quarter.

Because it is more lucrative and yields a greater return on investment, having a more significant cash flow per share, EA may be a superior overall investment than ATVI or TTWO. It can be discounted when compared to its competitors. Other businesses in the sector to keep an eye on The Intel Corporation is a pioneer in several technological areas. The visionary industry titan supports many laptops and PCs with the Windows operating system. It is hard to avoid the company's impact because of how well it has done with business deals and marketing.

Intel not only powers our computers, but it may also soon control the banking sector. As a pioneer in the blockchain movement, Intel has global alliances with major financial institutions. Intel also extends its influence inside the Internet of Things by developing new data collection, processing, and archiving techniques.

Intelligent investors are undoubtedly keeping a close eye on Intel since many consider it a frontrunner in the battle to build a brand-new internet. The month of September will increase demand for HDMI 2.0 goods. The firm Kuuhubb Inc. is involved in creating and acquiring mobile gaming and lifestyle apps. Its goal is to build long-term shareholder value using underutilised but successful applications with long-term solid development potential.

The business, which has its headquarters in Helsinki, Finland, serves both the American and Asian markets. After a few recent acquisitions, the company's shares appreciated and now traded at $1.60.

You can also download the Tournafest app from Google Play or App Store to play Esports Tournaments & Scrims games like BGMI, Free Fire MAX, Call of Duty, CS: GO, Valorant, Pokemon Unite & win exciting rewards! You may also organize Tournaments & fetch unmatched perks.

Until next time,



Manish Gupta

I’m a creative thinker. I think it’s important to approach tasks and issues from different angles, rather than doing what has always been done. By having an open mind and taking a different approach.